I was interested in the process of creating and remixing music, particularly how musicians have utilized samples for as long as any one can remember.
I abstracted five samples from five tracks that were a mix of mainstream and less mainstream music. These were the parameters set for the friend of mine who was producing the first version of the remix. I then wanted to create my own remix of the already remixed track, based on more of a visual standpoint, rather than musical.
I drew inspiration from digital visualisers that applications like Windows Media Player and iTunes had. I discovered that the visualisers were electronically amplified to produce such visuals. This seemed almost inauthentic and a partially fabricated representation of the music. I wanted to create an analogue version of a music visualiser. I took to doing experiments on the top of speakers and played around with several materials, all varying in densities, discovering that different densities reacted to the different bass and pitch values of sound waves.